

This jar tucks a prickly moron.Ī faithful friend recovered a long, broken sword in the aftermath of the lronblood invasion. There are lines that will take place in the side quest for Sand II. The display was displayed in Clives chambers.The forge is more popular with voyagers than the trading site famous healing baths where the weary can remove their saddle sores while arriving at Drake’s Fang. It is known as the Briars Kiss emblem, known as the pride of Dalimil. The battle to a slickly colored owl is going on. Ambrosias TackĪ bespoke saddle and blinders worn by Clives childhood chocobo, Ambrosia. This guide lists all known Curiosities and where they can be found. Even so, those Curiosities can still be acquired after the complete finish of the campaign using stage replay or free roaming. While there are no curiosities left untouched, it’s important to note that there are no stoppages in the main quest: The Crystals Curse. Since you get a value from the hover that doesn't have seem to have any randomness in it (he seems to have never found a case where a give ratio ever gave a reported damage range that was different from what he first found).There are over 100 Curiosities to discover, buy or strengthen in Final Fantasy 16, if they do either the main quest or the side quests. The random factor is which of the values in the range is chosen. For example 2/13 to 40/159 yields 0-1 damage, 40/33 to 50/31 yield 5-7 points, 60/37 to 48/29 give 6-7 points (which also means he never was able to test a ratio between 50/31 and 60/37) to determine which value that would give. If you look at the later sheet in the tool, there is a table of damage range verse ratios. My understanding is the tool was built by carefully recording this value for a very large number of battles where they knew the base attack and defense values, were able to adjust them for the stated terrain and unit to unit adjustment, and came up with a listing of each given ratios yielded a specific damage range.

The random factor is which of these number will occur, but there is NO random factor in determining the damage range. When you hover your mouse over an enemy unit (if you are on the Browser version), one bit of information you get it the damage range the attack will do, something like 4-6 or 5-7 pointe of damage.
